Jun 052013
 

Modern_Adventures_beta_coverModern Adventures is an supplement to the Pathfinder Roleplaying game published by Paizo, designed to expand Pathfinder for modern settings. Not just a rehash of d20 Modern,* Modern Adventures is a new take on fantasy gaming in a 21st century setting. Inside, you’ll find:

  • Updates to the existing Pathfinder core and NPC classes, bringing them into the 21st century.
  • 6 brand new classes with 20 new archetypes.
    New Charmer Class

    Charmer

    Masters of the social arts, charmers are masters of flattery and persuasion, using their innate appeal to deceive, manipulate, and bend others to their will.

    Archetypes: Animal Whisperer, Gambler, Romancer, Undercover Spy

    Entertainer

    Consummate performers, entertainers are happiest in front of an audience. They create and control the raw emotions of everyone around them. As they advance in levels they also gain status and influince.

    Archetypes: Stand-up Comic, Pro Athlete, Stuntman

    Pyromania

    Gadgeteer

    Techies. Gearheads. Geeks. Rocket Scientists. Whatever you call them, gadgeteers are technological virtuosos, able to create short-lived gizmos – technology so advanced it makes “cutting-edge” look like a blunt rock.

    Archetypes: Hacker, Racer, Saboteur

    Investigator

    Investigators are tireless seekers of truth and insatiable puzzle-solvers, never content unless they’re working a case. Using flashes of intuition as well as the scientific re-creation of crime scenes, no clue is beyond their reach.

    Archetypes: Bounty Hunters, Gentleman Detective, Muckraker, Superfan

    Scholar

    Part bookworm, part mad scientist, the scholar’s primary advantage is their raw intellect which they can shape into various talents and tricks. They can also create concoctions that can have either beneficial or detrimental effects.

    Archetypes: Engineer, Psychologist

    New Stranger Class

    Stranger

    Every culture produces individuals who ultimately live apart from it, strangers within their own lands. Whether driven away from society or choosing to live apart from their fellow man, strangers face scorn and derision wherever they go. Still, living outside the system lets them accomplish things that most 9-5ers can only dream about.

    Archetypes: Drunken Bum, Parolee, Street Preacher, Traditional Tribal Warrior

  • New Skills
  • New Feats
  • Modern weapons, equipment, and vehicles.
  • 2 campaign universes and sample adventures:
    Let's shoot us some vampires

    Fifth Realm

    The nine worlds of Norse mythology are real… and on a collision course with Midgard, the fifth realm. Participate in the return of magic to the modern world. Explore 8 new dimensional planes and, most importantly, defend earth from magically adept alien invaders.

    Silicon Gothic

    A hard sci-fi universe completely devoid of magic, the near-future world of Silicon Gothic follows the dystopian footsteps of Bladerunner, Brazil, Escape From New York, Max Headroom, Metropolis, and Robocop. Corrupt and greedy corporations oppress their workers and bully the powerless government. You must learn to work the system or be crushed by it.

* A good deal of the equipment list is carried over from d20 Modern. You’ve got me. Did you really expect us to re-research everyday items that everybody already knows?

 June 5, 2013  Posted by at 12:00 am Products No Responses »
May 012013
 

paNik productions has released our second free product:  ”Dr. Nik’s Happy Fun Rules”

Happy Dr. Nik

Happy Dr. Nik

The Happy Fun Rules are FUDGE  mechanic based and are has been tested over years of campaign, LARP,  & convention RPG  play.   Originally designed as a four page set of rules, the current release tops out at a whopping Five pages.   Dr. Nik’s Happy Fun Rules are FUDGE based and make for fast, simple RPG play that puts role-playing above complicated rule mechanics.

These FUDGE based rules are campaign independent, work equally well in any genre or setting, and are designed to be light and hyper-flexible. Dr. Nik’s Happy Fun Rules is designed for fast interactive story-telling and is not intended to simulate strict realism.

  • Accessible to teens & older
  • Basic rules for first time or experienced players
  • Compatibility with almost any genre
  • Dynamic story telling
  • Easy conflict resolution
  • FUDGE mechanics

Let us know what you play with Happy Fun rules.

Free Download Link:  http://www.rpgnow.com/product/114072/Happy-Fun-Rules-(FUDGE)

 May 1, 2013  Posted by at 8:43 am Fun Stuff, Palmer's Blog, Products Tagged with: , , ,  2 Responses »
Apr 212013
 

Does life imitate chickens before eggs? Or does art come before the egg imitating art? Regardless of whether you prefer your metaphors mixed or shaken, not stirred, there’s a fair degree of overlap between fact and fiction from time to time. In this case: Science House, real-world instance of a R.E.A.C.T. -style research base.

There’s already been gobs written about the wonder that is Science House, as well as the official sciencehouse.com website.

Explore the many levels of science house.

An image we swiped from the Science House Website.

 April 21, 2013  Posted by at 12:31 pm Fun Stuff Tagged with: ,  No Responses »
Apr 132013
 

Occasionally the real world mimics fiction.  Science House is just that. Check out this article on LinkedIn.  An amazing place in New York City, Science House espouses the tenets that make up the core of R.E.A.C.T. :

  • Brilliant Minds
  • Creative Collaboration
  • Solving the world’s problems…
  • ….. with SCIENCE!

Science House stands out as a real world example of what a R.E.A.C.T. team home base could be like.   Using the Campaign World Book, you can build your own team and work towards setting up a similar office of operation.  You could also have your team go to Science House to meet with NPC’s, find out about missions, or research and plan when visiting New York City.

R.E.A.C.T. Campaign Worldbook – out to save the world … with Science!

 April 13, 2013  Posted by at 12:33 pm Products No Responses »
Mar 032013
 

Covers to all three system/versions of the Abyss of Insanity Product Bundle

An ice shelf collapses in far-off Antarctica, revealing a geologic vent of staggering proportions. Satellite photos show a mysterious expedition camping on the edge of the newly-revealed ravine. The players are dispatched to expose the unknown agents and uncover their mission. Every truth discovered, each step taken, leads them deeper into the Abyss of Insanity.

  • 56 pages
  • + 3 pages of character stand-ups
  • + 6 pages of player hand-outs
  • + 6 pages of maps (1/4″ scale)
  • + 88 pages of maps (1″ scale)
  • New Psychic Powers
  • Supplemental Rules for Equipment, Animals, Antarctic Dangers and Health Hazards
  • History of Antarctic Exploration

All maps comes in .pdf and in 100dpi Virtual Tabletop-compatible format.
Antarctic_Movement_final

Usable as an independent adventure or as part of a R.E.A.C.T. campaign.

We hope that you’ve already bought the R.E.A.C.T. Worldbook and are running or playing in a R.E.A.C.T. campaign already — but we’re realists. Odds are you’ve probably already got a campaign in place and it may not be compatible with the R.E.A.C.T. universe, metaphysics, and all that jazz. So, we wrote the adventure to work as a stand-alone.

Anywhere there’s R.E.A.C.T.-specific references, we’ve also included sidebar notes that either explain what it means or (most often) give alternatives. Not playing with dimensional instability? A hallucinogenic gas seeping up from the rocks also gets the job done.

Compatible with 3 different RPG systems:

Savage Worlds

True20 Logo

True20

d20 OGL


Order Now
from DriveThruRPG.com!


 

 March 3, 2013  Posted by at 11:11 am Products No Responses »
Feb 052013
 

nikbio-183x228 paNik productions will have a demonstration table at New England’s largest gaming convention, www.TotalCon.Com from Thursday Feb. 21 – Sunday Feb. 24. In addition to our demonstration table, Dr.Nik will be defending his www.IronGM.com regional champion contender status and will also sit in on several panels as a featured guest of the Convention!

Dealing with difficult tables; Friday 10am
Creating memorable NPCs; Friday 11am
How to run a convention; Saturday 9am
Zombie survival guide; Sunday 9am
Geek’s Guide to GI Joe; Sunday 10am

 February 5, 2013  Posted by at 9:25 am Products Tagged with: , , , , , ,  No Responses »
Nov 132012
 

REACT Worldbook, Savage Worlds Edition
The first of our new product line, the R.E.A.C.T. Campaign Worldbook, lets you join the Research, Engineering And Crisis Response Team!

Psychics and cyborgs battle mutants to defend mankind from extra-dimensional destruction in this sci-fi espionage themed action-adventure game world. Forget games with nebulous morality where the characters are reprobates, monsters or anti-heroes; R.E.A.C.T. is absolutely the good guys and are out to save the world… with Science!

  • 86 pages
  • 4 different divisions
  • Character archetypes and advancement
  • 44 original illustrations
  • Cover by the excellent Bill Bricker
    (check out his portfolio at kavoc.com)

Compatible with 3 different RPG systems:

Savage Worlds

True20 Logo

True20

d20 OGL


Order Now
from DriveThruRPG.com!


 

REACT Worldbook sample Image

 November 13, 2012  Posted by at 6:19 pm Products No Responses »
Nov 072012
 

Thanks to everyone who have checked out our new products! We have had over 100 downloads in under 48 hours of the FREE Sample Module & our worldbook for R.E.A.C.T. Both of these are modern day action adventure supplements that provide a strong background for the world we have developed. Check them out on the RPG now store: http://www.rpgnow.com/index.php?manufacturers_id=4513

 November 7, 2012  Posted by at 8:47 am Products Tagged with:  No Responses »
Jun 152012
 

Thanks to Mike Williams at Bring Your A Game for posting up a quick interview about paNik productions products.    Mike was kind enough to take a few moments and talk about what we do.

http://bringyouragamemagazine.blogspot.com/2012/06/previewing-panik-productions-initial.html

He also asked one of the best questions I heard all weekend.

BYAG: How much time went into getting these two to press?

Check out the interview link to see our answer and to see Mike’s funky Micronaut toy avatar.

 June 15, 2012  Posted by at 7:25 am Products No Responses »
Jun 132012
 

Here’s a nice quick interview the great folks at The Gaming Gang did while we were at Origins.   The raw footage and interview was enjoyable.  Jeff & Elliott were excellent interviewers.

http://thegaminggang.com/2012/06/the-gaming-gang-extra-50-origins-2012-raw-nik-palmer-from-panik-production/

Keep your eyes out for more interviews in the near future.    If you are a blogger or podcaster, feel free to get in touch with us here.

 June 13, 2012  Posted by at 5:45 am Products Tagged with: , ,  No Responses »