Apr 292017
 

There’s a youtube podcast I listen to pretty often that deals with (among other things) cryptids, monsters, and ghosts. The guy’s not the most polished of presenters but his sincere enthusiasm for these topics shows through and that counts for a lot. This particular cast, dealt with a cryptid that seems completely ridiculous – and yet there’s something compelling about the idea that I can’t quite let it go. Check it out.

Cryptids and Monsters: Coonigator

It occurs to me that the rules from Mutant Manual lend themselves pretty readily to creating such a creature. So just for a goof, here are the mutant traits necessary to create a Coonigator. Because the description doesn’t specify the size of the creature, you could start with either an alligator or raccoon sized one. In either case, they both work out to +4 points meaning that either base creature would have to give up (or acquire a new) feat/edge/quality/advantage to afford them.

 

Alligator Base

  • Claws: Climbing +2
  • Cognition: Enhanced +4 (It’s safe to assume that a raccoon-like head means greater-than-reptile level intelligence)
  • Feature: Distinctive (raccoon mask) -1
  • Limb:  Specialized (climbing) +1
  • Metabolism: Rapid -2 (Compared to a reptilian metabolism, all mammals have this flaw; the constant search for food would drive it into places where humans might see it).

TOTAL: +4

 

 

Raccoon Base

  • Dexterity: Impaired -2 (Accounts don’t specify if Cooinigators have the semi-prehensile thumbs that raccoons do, but let’s assume they don’t.)
  • Jaw: Razor +2 (Raccoons already have a bite attack; this just upgrades it to an alligator-level bite attack.)
  • Skin: Leathery: +4

TOTAL: +4

 

 April 29, 2017  Posted by at 11:50 am Products No Responses »
Mar 152017
 

Click to download a 21-page preview for Pathfinder-compatible Modern Adventures.

Anyone could be a mutant.

Your neighbor, sibling, co-worker. Anyone. They might not even know themselves until they start sprouting extra eyes, tentacles, or fangs.

Sometimes they look just like everybody else.

Sometimes only the brain mutates, resulting in strange cravings, urges, and behaviors. Human on the outside, they might feel compelled to kill, drink blood, or build coccoons. Is that guy down the block really going out at night to bowl? Or is he on a quest to devour fresh brains?

For that matter, what’s up with those headaches you’ve been having? Those achey muscles? And is that a “normal” rash or an indicator of something more sinister?

Anyone could be a mutant.

Even you.

On Sale Now

Mutant Manual is a suppliment for creating mutant characters (including player characters with GM approval). Appropriate for any modern-era campaign, Mutant Manual contains:

  • Over 120 mutant traits, both advantageous and detrimental.
  • Statistics for 56 mutant archetypes and mutant animals.
  • Statistics and history of 12 qnique mutants.
  • 20+ New, mutant-specific Edges, Feats, Stunts, Qualities, and power modifiers.

Digital files are compatible with 5 different systems:
                    
…but only Savage Worlds and Pathfinder-compatible versions are available for print.

 

 March 15, 2017  Posted by at 4:34 am Products No Responses »
Oct 042016
 

We didn’t make our kickstarter goal, but we will continue to work and publish the Mutant Manual in the near future. We plan on releasing in time for all your holiday shopping.       We plan on having a bit less Senecal art and all the same content.    We also will continue to now work on print versions for the most popular systems we publish.

A few things we learned:

  • Better videos of the product.
  • Lower funding level with better stretches
  • Print is popular
  • Better pre-event marketing

Thanks to everyone who backed us & keep your eyes out for MUTANT MANUAL coming soon!

 October 4, 2016  Posted by at 7:00 pm Products No Responses »
May 022016
 

We took 2015 off to pursue personal lives, pets, family, and fun. Now we are back in 2016. So far this year we have:

1. Placed 3rd in the regional Iron GM tournament.
2. Set up as professional Game Master as part of the Dark Phoenix Events Guild.
3. Nearly finished work on our first project of 2016 – More Mutants & Mayhem!

We will be bringing the mischief to you soon.

 May 2, 2016  Posted by at 8:07 pm Products No Responses »
Nov 072014
 

MALs – Now Available at DriveThru RPG

This sourcebook brings beast-men alive in any sci-fi or modern campaign. This human-animal sourcebook details the world of genetic manipulation to life for 8 different systems.

From the loyal dog soldier to the dolphin aqua scout to the ursine heavy weapons specialist, MALs allows you to build characters and develop setting and stories to fill out your world.

 November 7, 2014  Posted by at 9:54 am Products No Responses »
Nov 022014
 

This weekend we will be at Carnage. www.CarnageCon.com
Come on over to Killington Resort & game with us!
Friday 1-5 PM R9: Mystery of the Mountain Freaks
Friday 7-11pm R29: Overland Stage, 1863
Sat. 8-12 R54: Mystery of the Mountain Freaks
Sat. 1-5pm R70: Lost Isle of Tanaroa
Sat. 7-11pm R92: Overland Stage, 1863
Sun. 10am-1p F31: War P.I.G.s!
Sun. 1-5pm R126: Lost Isle of Tanaroa

Mystery of the Mountain Freaks – Working title of the next paNik productions module! (FATE)
Overland Stage, 1863 – Period western horror. (Savage Worlds)
Lost Isle of Tanoroa – The classic module X1 – Isle of Dread (1E AD&D)
War P.I.G.s! – Plastic Infantry Guys minis battle. Keep what you capture!

 November 2, 2014  Posted by at 2:38 pm Products No Responses »
Sep 062014
 

Why are we sharing this?
Because the Mouth of Milu is in production. Mouth Of Milu is a R.E.A.C.T. adventure based in Hawaii that deals with lava, caves, and rescue of the Island from forces greater than man.

We will also have background information about the Big Island as a setting for your modern campaign.

Keep your eyes out for Mouth of Milu later in 2014.

 September 6, 2014  Posted by at 8:00 am Products No Responses »
Jun 172014
 
Compatibile with 7 systems: Savage Worlds, Fate, Modern Path, Modern Adventures, d20 OGL, True20, and Fudge
Cover of Bughunt

A new form of lethal illicit drug is slowly infiltrating the city streets, causing rampant death and overdose. From the shadows, the family of a deceased young woman cry out for vengeance. To help them the players must battle lunatic cyborgs, viscous thugs, and gangs galore.

This quick adventure will have your players racing all over town, pursuing the elusive source.

Is this gonna be a standup fight, sir, or another bughunt?

Bughunt Contains:

Character Portrait Stand-upsCharacter Portrait Stand-Ups to show your players all the major NPCs
20 pages of mapsThree 1″ square maps (20 pages total)
Chase Challenge Cards 24 Car-Chase Challenge Cards
Optional Rules Expansion 8 pages of optional Chase expansion rules
24 Clue Cards 24 Clue Cards to hand out random clues to the players as they investigate

Suitable as a stand-alone adventure or can be incorporated into a sci-fi campaign.

 June 17, 2014  Posted by at 7:07 pm Products No Responses »