Follow-up to my last post:
Initially the players wanted to try to convert Uncle Morn as a double-agent… but they couldn’t figure out how to get in contact with him in a way that wouldn’t spell their doom. (The last time they were in this town they got arrested and broke out, killing a lot of guards in the process. Like players do.)
Failing that, they decided that assassinating Ekka would get the most bang for their “break up the alliance” buck. So assuming a clever disguise as turnip salesmen they bluffed their way into the kitchen and are halfway through Ekka’s mansion (which is turning out to be a pretty nice dungeon crawl). I can’t say more without giving spoilers to my players so I’ll wrap things up here.
Anybody else got any quick-and-dirty world building tips they feel like sharing?